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Craig Nisbet
6030 Oak Bend St. #9107
Orlando FL, 32835
Web Site: www.questionableent.com

214-235-3755

Summery : I am seeking a Senior FX Artist position at a company that creates either film or TV effects. I believe I have developed the skills necessary to adapt to most production environments, with an emphasis on visual effects. I am skilled in both computer art and programming.
 
Experience :
The DAVE School
Orlando
CG Supervisor
Time_Span
Manage the block 4 student productions. Resposible for most aspects outside of animating actual shots. This include creation of story boards, concept art, project management, interactions with clients, and direction. Students typically only have 9 months of 3d experience.
 
1080
San Antonio
CG Effects Lead
Feb 2008 tp Aug 2008
Created photo-realistic effects for the live-action TV show “Jurassic Fight Club” for the history Channel. Engineered a look and work flow for an all CG underwater episode that won the shows highest ratings.
 
Reel FX
Dallas, TX
Visual Effects Supervisor
June 2006 to Feb 2008
Was put in charge of a team of effects artists. Worked on several commercial and entertainment related projects. Managed R&D for “Open Season 2”.
 
DNA Productions
Irving, TX
Visual Effects Supervisor
Jan 2003 to June 2006
Managed a team while creating stylized visual effects for the TV show “Jimmy Neutron”. Also created effects for the film “The Ant Bully”. designed software, and Otl's(Houdini) to speed up the lighting departments work flow, and produce custom effects tools for the effects department..
 
The Dave School
Orlando, FL
Instructor/Project Director
July 2001 to Dec 2002
Instructed students about lighting and visual effects. Led the students final projects. This was contract work. 
 
DNA Productions
Irving, TX
Lighter/Hardware Animator
Feb. 2000 to July 2001
Lighting and hardware animation on the film “Jimmy Neutron: Boy Genius”. This was contract work.
 
Foundation Imaging
Valencia, CA
VFX Artist
Nov 1999 to Feb. 2000
Lighting and visual effects for two animated television shows, “Roughnecks: Starship Troopers Chronicles” and “Max Steel”. Aided in writing software to automate animation of characters.
 
Rainbow Studios
Phoenix, AZ
Computer Artist
Jan 1997 to Nov 1999
Generalist artist on varied projects including animation for the games: “Age of Empires II”, “Missile Command”, and “Clue Chronicles”, as well as many pilot projects for Hasbro and other clients.
 
Jam & FX
Minneapolis, MN
Computer Artist
July 1994 to Jan 1997
Creating animations for the motion ride simulators, “Mission:Lifeforce” and “Bottlenose SX1”..
 
Software :
3d Animation :
Maya Houdini XSI
Lightwave Real Flow Z Brush
     
2D Paint :
Photoshop  

 

     
Compositing :
Nuke Digital Fusion After Effects
     
Programming :
C++ Python Visual Basic
     
Scripting :
Mel L Script VBScript
       
Education :
Hennipien Technical College
Eden Prairie, Mn
Television Production

1992

Hobbies : Game programming has been a hobby of mine for many
years.
References : Available upon request